finish the Opening loop function now the game can skip the opening looping the opening when the player do nothing in the main menu page

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The dropping animation of ghos the mapping of ghos is changed into(XO)

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Draft of the transforming animation the color seems strange but the video is in high resolution

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play movie while the player kill UFO this function can use as event too

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using the function of transform when the enemy die

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  • Apr 15 Tue 2008 13:01
  • swoon

adding a swoon case in the game while the enemy damage become a certain lvl it will have a swooning animation and the enemies will stop their attack now if the enemy is attacking and the player satisfied the swoon conditions

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testing the code to change the model of player, this will use for the transform mode if it is success.  the function called when the player colli with the HP kit; you can see the result by the video below.

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The moving action of paperman. Just want to make it like a paper floating in the air.

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The waiting motion of the ghost. Tail, hands will move.

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Test the model will be collapse or not when there is an animtion.

The ghost dead 

This animation didn't use IK .

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